

Military also received an overhaul: players could now actually play as non-Egyptian forces and one campaign mission uses this feature.

The player simply needs to place down a fort for the troops they want to carry over, which can greatly assist in missions with early invasions. Any mission with troop carry over present will display a notice as soon as the mission in question has been started, informing the player that their troops can be carried over from the previous mission. Troop carry-over can make some military missions significantly easier, but is limited: only the highest level troops may be carried over into a mission and only one of each type of fort can be carried. Monument carry over simply means that the mission will remember the position of a monument placed previously, but can still act like it exists in the map. This change meant that missions with no Zoo present prevents the player from passing 70 culture points: this also affected the original campaign retroactively.Īnother useful change was the ability for monuments and military troops to be carried over into preceding missions. Entertainment points were updated and calculated differently to accommodate the presence of a new entertainment building, the Zoo, which is only available in missions where the Culture rating is above 70. The expansion also introduced several game-engine level changes that accommodates many of the missions in the new campaign, but also results in changes to Pharaoh's original campaign. In addition, only two missions use the classical names (Midgol and Maritis when mentioning Midgol), in addition to not using an Egyptian name (Alexandria (first)). For the whole 6 campaigns, you are not a character, unlike in Pharaoh, but instead, you play under the historical pretenses that the briefing states (Such as fighting alongside Ramses II, being Ramses II at Qadesh (Qanta), using Mithridates of Pontus' soldiers at Maritis to help Julius Ceasar and Cleopatra VII).

However, the ending of the original Pharaoh campaign was not altered, so completing the main campaign does not automatically lead the player into the Cleopatra missions. Cleopatra: Queen of the Nile is an expansion pack for Pharaoh, designed by BreakAway Games and published by Sierra Entertainment.Īs an expansion pack, Cleopatra: Queen of the Nile requires that the base game, Pharaoh, be present on the system.Ĭleopatra introduced 15 new campaign missions that follows from the period of time after the completion of the main campaign to the point where Rome conquers Egypt, but with minor variations to account for the game engine.
